• Marvel’s Midnight Suns

    Marvel’s Midnight Suns story“Through a twisted marriage of magic and science, the nefarious force known as Hydra has revived Lilith, Mother of Demons, after centuries of slumber,” a description for the game reads from a press release.

  • STALKER 2: Heart of Chernobyl's

    STALKER 2 is set in a fictional version of the Chernobyl Exclusion Zone in which the power plant mysteriously exploded again in 2006, causing strange supernatural events that defy all scientific reasoning and spawning horrifying mutated beasts that began to roam.

  • Hogwarts Legacy

    Hogwarts Legacy was initially set to be released at some point in 2021, but after a recent delay, we won't be seeing it until 2022. This is for the sake of making the game as good as it can be.

  • Dying Light 2 Story line 2022

    Not much has been said about the plot of Dying Light 2, but the gameplay trailer revealed that there will be two main factions in Harran: the Renegades and the Officers.

  • Forspoken Story Line

    The protagonist, Frey Holland (Ella Balinska) is a young woman who enters the beautiful but dangerous world of Athia for the first time and uses magical powers to journey through it and survive.

Monday, September 17, 2018

Gears 5

Gears 5: Release Date, gameplay, trailers and more


Gears of War 5 is the next entry of Microsoft’s critically acclaimed third-person shooter series, and it seems to be taking things in a surprising direction. While you still spend plenty of time behind walls firing at bad guys, a greater focus on story means characters will finally have a chance to shine.
The reveal trailer from Microsoft’s E3 2018 press conference provided us with a detailed glimpse at a narrative filled with drama, depth, and potential for some brilliant locations to visit. For example, things look much larger in scale compared to Gears 4, which can only be a good thing.

Gears 5 release date – When is it coming out?

Gears of War 5 is due to launch exclusively for Xbox One and Windows 10 in 2019. No specific release date was announced but it will be a part of Xbox Play Anywhere and Game Passupon its release.

Gears 5 Story – What’s going on?

*Major spoilers for Gears 1-4 ahead*

Gears of War 4’s story hit the same beats as its predecessors. We had the gang of soldiers surviving in a harsh world, the return of the Locust and we ever saw the death of a loved one in a very similar fashion to Dom’s wife.
Much of Gears 4 can be traced back to the original trilogy, and the setup for Gears 5 was laid clear at the climax of 4 where Kait, heartbroken, clutches her grandmother’s necklace. We now know that the game will indeed follow her as she embarks upon a much more personal mission related to this mysterious keepsake.
We also get the post-credit sequence of Oscar Diaz fighting his way free from a Snatcher in Gears 4, proving that he’s alive, and will hopefully return in the sequel.

Gears 5 gameplay – What can we expect?

Based on all previous Gears games, we can expect the same intense and incredibly violent third-person shooter action. However, as our wishlist will address, we hope The Coalition is prepared to mix things up a little.

Gears 5 – What we’d like to see

Take more risks
Gears of War 4 was good but felt very familiar to the Gears games we’ve already seen. So much so, that in prolonged play sessions it could become repetitive and ‘samey’.

With The Coalition taking over developmental duties from Epic, we hoped that we’d see an evolution of the formula and some brand new innovations to gameplay that would keep series veterans on their toes.
As this was the first Gears game from the team, not colouring outside the lines can be forgiven, but for the sequel we want to see the team really make their mark. Whether that comes in the form of new mechanics, locations, character types of even controls, we don’t care, as long as it feels fresh.
Genuinely new weapons and enemy types
While we were greeted to new weapons and enemy types in Gears of War 4, you’d have to squint to notice any difference between them and what we’ve been blasting and chainsawing for the past decade. Outside of the robots, many of the enemies either looked or behaved like past foes. Once again, The Coalition needs to do something new.
While there were new weapons not all of them were very good, so the reliance on the shotgun and Lancer remained on Gears 4. In 5 we’d like to see new weapons that feel genuinely useful and increased ammo pickups for the more exotic items.

Kill Marcus Fenix
The Coalition teased the prospect of killing off Marcus in Gears 4, but didn’t deliver. While cameo appearances are fun and entertaining, they feel too much like a safety net and were a burden on the new trio from emerging and developing.
For this new trilogy to fully flourish and JD, Kait and Del to become as memorable as the likes of Cole Train. Unfortunately, in our mind, for this to happen Marcus has to bite the bullet.
However, Fenix Sr. should go down in the most spectacular fashion possible. We’re talking the biggest explosion in the belly of largest beast. Die as the hero we never deserved, wearing the sweatiest doo-rag in the history of man.
Get rid of Horde in the campaign
Those Horde defence modes were overused in Gears 4’s campaign and ended up feeling cheap. Get rid and introduce new gameplay ideas that keep us invested. As soon as Marcus grabbed that Fabricator, we let out a sigh. More ideas need to be invested in the campaign, please.

Matchmaking for co-op campaign
Playing the Gears campaign in co-op has been a staple of the series since its inception, but it didn’t work very well in Gears 4. Though the game had a public mode, it didn’t let you start the game on your own and have other players jump in later. This, plus a tendency to ignore your difficulty and level choices made public campaign co-op a frustrating experience.
Having drop in/drop out co-op play would be a massive bonus for the next entry.


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Tuesday, April 17, 2018

Call of Duty Black Ops 4

Call of Duty: Black Ops 4 is official, and its release date has been confirmed, along with a date of when fans will get the first official unveiling of the game.
Very few additional details have been mentioned, but now we have a definitive date for when we’ll see what’s coming in Treyarch’s latest blockbuster.
Trusted Reviews has compiled everything you need to know about Call of Duty: Black Ops 4 including all of the latest news, release date info, gameplay and more.
Buy Call of Duty: WW2 from Amazon UK | Amazon.com


Call of Duty Black Ops 4 release date – when is it coming out?

Black Ops 4 will be launching for PS4, Xbox One and PC on October 12, 2018. It will be unveiled in full during a Community Reveal Event on May 17 with further details to be shown at E3 2018.


Call of Duty Black Ops 4 developer – who is making it?

This year’s instalment is being helmed by Treyarch who is previously responsible for all entries in the Black Ops franchise and the beloved Call of Duty: World at War. 

Call of Duty Black Ops 4 setting – where is it taking place?

No solid information regarding Call of Duty: Black Ops 4 has been confirmed thus far. Considering the huge popularity of Call of Duty: WW2 another archaic setting is certainly on the cards, although Treyarch is far more renown for its depictions of futuristic warfare than anything else

Call of Duty Black Ops 4 wishlist – Things we’d love to see


A cast of compelling characters
Despite possessing a short yet entertaining solo campaign, Call of Duty: WW2 at times failed to capture the drama and heartbreak of war in a way that felt truly convincing. This was, in part, thanks to its occasionally generic cast.
Treyarch’s next effort would benefit from introducing a compelling lead alongside a likeable ensemble of characters we want to fight alongside. Maybe we’ll see another handful of famous actors step up to the virtual plate.

Ditch the Season Pass!
The modern shooter has begun abandoning the Season Pass model. Titanfall 2 and Star Wars Battlefront 2 now provide players with free weapons, maps and modes without any additional cost. Instead, they opt to include optional in-game cosmetic micro-transactions which are completely optional. Albeit Battlefront 2 is not the best advertisement for this model, but others have adopted it much better, like Overwatch, and it’d be great to have Activision adopt a similar system in the next Call of Duty.
Call of Duty: WW2 incorporated loot-boxes but still distributes content through regular map packs that some find overpriced. Regular updates would provide us with a big incentive to return to an already excellent multiplayer formula.


Vehicles in multiplayer
Call of Duty: WW2‘s multiplayer options were stronger than ever. Prioritising basic gunplay over futuristic technology helped Sledgehammer Games craft something that felt much more reliant on skill as opposed to luck.
Matches also felt larger and more dynamic. Bombers flew overhead while thunderous explosions rocked players as they strive to dispatch one another. This adrenaline-pumping action could be heightened even further with controllable vehicles on specific maps.
It wouldn’t be a first for the series, either. Treyarch’s own World at War saw arenas in WW2 Berlin littered with tanks players could jump into at anytime. It’s something we think would add an extra layer of enjoyment to combat if executed with the right balance.
Do something more with Zombies
Zombies has reached the point where it’s now a common component in all Call of Duty titles. Regardless of the developer, there’s always a mode where you and a group of friends can team up to obliterate the undead. Sadly, we feel it’s grown a little stagnant in recent years.
Even though most were left disappointed by Call of Duty: Ghosts, its horde mode at least introduced a new type of enemy with its alien adversaries, lending things an extra sense of supernatural tension. It was something different, thinking outside of the box in a series that seldom does.


Buy Call of Duty: WW2 from Amazon UK | Amazon.com
We want Call of Duty Black Ops 4 to do the same, innovating upon a formula that’s grown used to the same old set of tricks.

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Tuesday, March 27, 2018

Shadow of the Tomb Raider receives an official September release date alongside first trailer

           Shadow of the Tomb Raider





After months of rumours, Square Enix has finally officially confirmed the existence of Shadow of the Tomb Raider, the latest entry in the long-running platforming franchise.
Announcing the news on Twitter, Square Enix revealed the game’s debut trailer, release date (September 14th, 2018), and confirmed that the game would be seeing a release on Xbox One, PS4, and PC
With Rise of the Tomb Raider now three years old, a sequel has been due for a while. We’ve unofficially known about the new game for months now thanks to numerous leaks of internal documents, and previously the official site’s source code has hinted at a September 2018 release.
Trusted Reviews has compiled everything you need to know about Shadow of the Tomb Raider including all of the latest news, rumours, release date info, trailers and more.


Shadow of the Tomb Raider News

Although we now know the game’s official title and release date, details of what will feature in the game are currently scarce. A full reveal has been promised on April 27th however, so we won’t have to wait long to find out more about the upcoming game.
An April reveal is interesting, as it points towards Square Enix deciding against using E3 2018 to make its first announcement. We wouldn’t rule out the game appearing on the show floor, but it’s unclear how many new details there’ll be available at the show.

What is Shadow of the Tomb Raider?


Once again helmed by seasoned developer Crystal Dynamics, Shadow of the Tomb Raider will continue the adventures of Lara Croft as she discovers ancient cities, artifacts and spooky skeletons. It is unconfirmed whether Trinity, the mercenary group from the previous game, will remain as the core antagonists.

Either way, you can expect the usual combination of platforming, combat and exploration with a tightly woven narrative.

Shadow of the Tomb Raider release date – when is it coming out?

On March 15th, the official Tomb Raider Twitter account confirmed that the game will be released on September 14th, 2018.
The account also confirmed that the game will be released on Xbox One, PS4 and PC. With the previous game, Rise of the Tomb Raider, having been a central part of the Xbox One X’s release last November, we’re almost certain that the game will be X-enhanced when it comes out.


Shadow of the Tomb Raider – 5 things we’d like to see


Better storytelling

Rise of the Tomb Raider told an involving yet predictable tale with faceless mercenaries and inevitable betrayals forming the crux of its narrative. The spotlight was clearly on Lara herself, who proved to be a strong and capable lead amongst an otherwise unimaginative supporting cast. Shadow of the Tomb Raider would benefit from an in-depth character study of our favourite treasure hunter, addressing the ludo-narrative dissonance of past games.

Give Lara an end goal worthy of our emotional investment instead of yet another generic artifact for her to hunt down before the bad guys do. The formula worked incredibly well for Uncharted 4: A Thief’s End, with the pirate’s treasure taking a backseat to Nathan Drake and his struggling relationships.


More imaginative enemies



Tomb Raider and its excellent sequel housed a solid combat system, however, the foes you fought were far too bland. You had your normal soldiers, ranged enemies and heavy variants, all of which felt direly generic. Crystal Dynamics has an opportunity to really shake things up a bit, throwing out the boring mercenaries in favour of adversaries actually worth fighting. Lara is a tough gal, and will surely have no problem dispatching a few supernatural nasties. Just don’t go full Indiana Jones and the Crystal Skull. No aliens!
Croft Manor hub world
Crystal Dynamics has been chasing the Uncharted formula ever since the reboot launched back in 2013. The focus has clearly been on the tight platforming and bombastic set pieces that defined Naughty Dog’s masterful series. That’s all well and good, and Tomb Raider has done a fantastic job of crafting a unique identity, but it’s still missing something. Hardened fans of Lara Croft will have fond memories of Croft Manor back on PS1.
You freely roamed the grounds solving puzzles and locking people in freezers. You know, the usual stuff. Shadow of the Tomb Raider could introduce a home to store all your hard fought collectibles and track progress. It would also help break up the monotony of the fairly linear solo campaign, giving you a place to return after all the chaos.

No timed exclusivity!

Fans around the world reacted in anger when Rise of the Tomb Raider was unveiled as a timed exclusive for Xbox One, leaving behind two of the platforms its predecessor had launched on. Fast forward to 2016 and it’s available on all platforms, but the sting of that initial announcement can still be felt. With any luck, Crystal Dynamics will have Shadow of the Tomb Raider debut on all platforms simultaneously with no exclusivity nonsense blurring the lines.


Horde Mode


Above all else, Rise of the Tomb Raider was an excellent third-person shooter with some memorable, intense firefights. Luckily, it seldom spammed you with endless waves of enemies to kill. It always knew when to focus on puzzle solving or transition to a cutscene. It struck a clever balance that never got boring. That being said, it’d be nice to jump into a mode that focused purely on combat.

If anything, Tomb Raider is more capable of a successful horde mode than Gears of War. Lara Croft is incredibly resourceful, possessing a range of useful guns and gadgets. Imagine using these to defend a specific environment, holding back enemies with devilishly handmade traps. There are plenty of side characters to fulfill the roles of your friends, making such a mode ideal for couch co-op and online play.

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Sunday, March 25, 2018

Far Cry 5 Preview

Far Cry 5 Release date ,and review




Available March 27 on PS4, Xbox One and PC
Ubisoft knows how to create charismatic, iconic antagonists. We’ve had Far Cry 3’s Vas, Pagan Min in Far Cry 4, and now, in the Seed family’s leader, Joseph, we have perhaps the most captivating. At once absorbing, endearing and terrifying, ‘Father’ has the potential to be the driving force of the most exciting story in the series to date.
Buy Far Cry 5 from Amazon UK | Amazon.com
The trouble comes when this story takes a step back and Far Cry begins proper, and we get an experience we’ve had for years: a bombastic game where utter chaos is your ally. While this is undoubtedly still great fun, its familiarity can’t help but diminish your excitement after the gripping, fresh premise.
The Seed family’s introduction is superb. As a young deputy, you join the local county sheriff, US Marshall and another deputy sent into the Project at Eden’s Gate to arrest Joseph Seed, aka ‘The Father’. Arriving via helicopter in the dead of night, the Sheriff – intimately familiar with the Seed family and its influence across Hope County – is reluctant to storm the compound. The US Marshall, meanwhile, believes badge beats blind faith.

There’s an almost tangible sense of foreboding as the team exits the chopper. The cultists follow the group at a predatory pace, all armed to the teeth with machine guns, flamethrowers and bats. Dogs bark behind wire fences, chatter occurs all around as groups strategise our swift exit, dead or alive. Getting to the church, Joseph is delivering a sermon, which the Marshall gladly interrupts.
Joseph doesn’t resist, offering the player his hands, but with a warning: ‘they’ will not let you take me. The voice acting is once again stellar across the board, led by the incredible Joseph. I hang on his every word, and when he stops, I barely breathe until he speaks again. He really is the embodiment of a charismatic cult leader.
Naturally, all hell breaks loose, culminating in lives lost on both sides, and you’re forced to flee into the woods. This is where Far Cry 5 the game takes over, and as great as it is to play, I can’t help but yearn for more of the scene I just left behind.
It’s important to note that everything Far Cry 5 does, it does better than the series has ever done. Shooting feels sharper, more refined. Stealth now feels like a viable option that doesn’t inevitably lead to everything being on fire. You can now take down entire compounds without anybody knowing you were ever there – and that doesn’t mean setting a tiger loose to maintain anonymity.
It’s also a visually stunning game. On PS4 Pro, the fields of Montana bloom with lush greens, reds and yellows. Fires explode with a destructive beauty. There’s an excellent amount of detail across the board.

Mission design has improved too, with everything you do working towards building a resistance meter in each region of Hope County, to lower the influence the controlling Seed family member has on the area. The more people you rescue, compounds you take down or Eden’s Gate property you destroy, the more the bar fills and the greater your influence is in liberating the town from the cult. This means that, however you choose to play, you’ll be rewarded.
But it’s all very familiar. The one thing the game doesn’t do is steer you in any way back towards the core narrative, and this works to its detriment.
In my three-ish hours with the game, all I wanted to do was face the Seed family, and see so much more of the Father, but after that incredible opening 20 minutes, I never dealt with him again.
While I was having fun taking down outposts, driving around and killing cult members, finding little offshoot missions and enjoying the spontaneity of a chaotic world that Ubisoft is so good at, the prevalent thought was how much I wanted to be dealing with the Seed family head-on.
I wanted the game to play much more like Resident Evil 7, another game that created an amazing premise centred around a family that served as the focal point of the experience, the pre-eminent threat that I wanted to flee and never be too far away from in equal measure. It was a beautiful balancing act that’s achieved through having such superb lead villains. Far Cry 5 has created something similar in Joseph Seed, but from my experience with the opening hours it hasn’t capitalised on that to anywhere near the same extent.
This is such a shame, especially when my biggest highlight outside of the intro came in a narrative sequence against Joseph’s elder brother, Jacob.
Jacob is a military man, offered no pension and no support after being severely injured in the line of duty. He doesn’t truly believe in Joseph’s message, but Joseph has given Jacob a purpose through Eden’s Gate, and that’s enough for him.

As a military vet, Jacob is not to be trifled with, and so the mission plays out: you’re kidnapped and held in an undisclosed location, where Jacob leaves you in a room with two other captives, told to kill to survive. Grabbing a gun on the table and killing these two other men, it soon becomes apparent that you’ve been drugged, and what unfolds is an incredibly psychedelic military training drill reminiscent of the one seen in the opening of Call of Duty 4: Modern Warfare. Except the enemies are actual people – albeit figments of your imagination.
It’s an incredible level that makes excellent use of Far Cry’s brilliant gunplay, vibrant colours unseen since Blood Dragon, and some solid platforming to boot. Again, it’s memorable because it’s different, which I wish was true for more of what I played in this preview.

Latest impressions

Obviously I’ve played just a small snippet of the final game, so there’s every chance that Joseph and his family feature far more prominently in Far Cry 5 – but based on that time, the ratio in which they’re present is way off balance for me.
The narrative setup and Joseph Seed are so brilliant they’re almost deserving of their own IP. So much of Far Cry 5’s promotion and presentation has focused on the story, and that’s because it’s so strong. This makes it even more disappointing how soon the story fades into the background and the familiar outpost battles, bear hunts and quest collecting take centre stage.

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Wednesday, March 21, 2018

Dream-Like Video Captures Minke Whale Gliding Beneath Antarctic Ice

Dream-Like Video Captures Minke Whale Gliding Beneath Antarctic Ice



In what looks like a stereotypical hallucination of a whale floating beneath puffy clouds, rare footage reveals a very real minke whale swimming with sinuous grace beneath a blanket of floating ice chunks.
The dream-like whale video was captured by Regina Eisert, a marine mammal expert at the University of Canterbury, in New Zealand, during a recent Antarctic expedition. She was trying out a new underwater-camera prototype designed by Anthony Powell, an Antarctic filmmaker at production company Antzworks, only realizing later that she might have captured the first underwater video of a minke whale in sea ice in the Ross Sea, she said.
"The whole whale glides past — this is such a lucky shot," Eisert said in a statement, referring to the footage. [In Photos: Tracking Humpback Whales in the South Pacific Ocean]
These black-and-white minke whales (Balaenoptera acutorostrata) can grow to be 33 feet (10 meters) long and weigh some 10 tons (9 metric tons), according to Antarctica New Zealand, the government agency responsible for carrying out New Zealand's scientific and environmental-protection projects in Antarctica. Like other baleen whales, minke whales use sieve-like plates in their mouths to filter out tiny prey for food. In the case of minke whales, they filter out krill, which are small crustaceans near the bottom of the Southern Ocean's food web.

In the video, the whale pokes one of its distinct flippers, showing off a diagonal white band on its surface. Then, it pushes its nose through a patch of water, launching a mist through its blowhole.
"The plan was to film continuously across the icebreaker channel that is prepared for the re-supply vessel to cross McMurdo Sound," Eisert said in the statement. "The water's so clear, you can see right across the 50-80 m [160 to 260 feet] lane and monitor all the whales that use the channel. Unfortunately, the system only recorded for just a few hours, due to 'teething problems' for this new technology in the field."
Eisert added, "We had no idea that we had this footage until Anthony found it when checking the camera back in Christchurch [New Zealand]."
During the research expeditions, Eisert and her team not only take pictures but also, when they can, take samples from the whales.
"We can learn so much from a small tissue sample, such as their diet — we think they just eat krill, but do they eat small fish as well?" Eisert asked. "Also, DNA analysis can tell us whether Ross Sea minkes are separate from other minke whales on the Antarctic Peninsula or farther north, or if they are all part of one larger population."
Minke whales may also be responsible for a mysterious ocean sound, dubbed the Western Pacific Biotwang, that incorporates low-frequency moaning with a high-pitched twangy sound, according to scientists who recorded the never-heard-before whale call in the Mariana Trench in 2016. Minke whales were also found to be the culprits of a "bio-duck" sound often recorded in the Southern Ocean, Live Science previously reported.

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Thursday, March 8, 2018

METRO EXODUS

METRO EXODUS

Metro Exodus release date, gameplay, trailer, story info and all the latest news





4A Games’ Metro franchise is an excellent survival horror FPS series, the first two entries of which were remastered for modern consoles in Metro Redux. Now, the third instalment is on the way in the form of Metro Exodus.


Taking the series open-world, Exodus is already shaping up to be something special.
TrustedReviews has compiled everything you need to know about Metro Exodus including all the latest news, release date info, trailers and more.

What is Metro Exodus?

Based on Dmitry Glukhovsky’s popular novels, Metro Exodus is intended as the third instalment in a series that started back in 2010 with Metro 2033. Instead of being restricted to dank subway tunnels and brief pockets of Moscow Ruins, players will now have a much larger range of environments to explore.

Metro Exodus release date – When is it coming out?

4A Games’ confirmed at E3 that Metro Redux will be arriving on PS4, Xbox One and PC in 2018. It’ll also be playable in 4K on Xbox One X.

Metro Exodus gameplay – How does it play?

Metro Exodus is a first-person survival horror spanning across linear, claustrophobic environments and wide-open spaces to explore, as shown by the recent reveal trailer. While navigating the post-apocalyptic Russian Federation, players will have to keep themselves well-equipped and prepared for a manner of radioactive horrors.
Just like past games, a gas mask will have to be worn outside. Filters must be swapped to ensure you have a fresh air supply. If an enemy attacks you, cracks in your vision will remain as a bleak reminder of your potential fate. For dark environments, you have a torch and/or lighter on hand. These can be used to navigate obstacles and avoid potential dangers.

Metro Exodus story – What’s it about?

Set during the year 2036 following Metro: Last Light’s ‘Redemption’ ending, Exodus follows Artyom as he travels across Moscow in search of a new life. But he isn’t alone, joined by his wife, Anna, and a number of fellow survivors. Their journey will be treacherous, starting in the midst of a nuclear winter as you cower in the metro tunnels.

A recent report by Game Informer shed some light on how the world of Exodus will operate. The narrative begins in the Metro but will soon venture into the frozen wilds of post-apocalyptic Russia. It’s not open-world like Fallout 4, but instead a series of large sandboxes driven by exploration and linear missions. Once you leave an area, you can’t return, so make sure to finish up side quests before moving on.

Metro Exodus trailer – How does it look?

First showcased during Microsoft’s E3 2017 press conference, Metro Exodus received an impressive gameplay demonstration running on Xbox One X. Check it out below:




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Sunday, March 4, 2018

Warren Beatty and Faye Dunaway Present Best Picture to The Shape of Water at 2018 Oscars

Warren Beatty and Faye Dunaway Present Best Picture to The Shape of Water at 2018 Oscars








One year after the Best Picture mix-up at the 2017 Academy Awards, Warren Beatty and Faye Dunaway returned to the stage at the 2018 Oscars!
When the duo walked on stage, the audience gave them a standing ovation. "Thank you, it's so nice seeing you again," Beatty said.

"As they say, presenting is lovelier the second time around," Dunaway continued.
They then announced the that The Shape of Water had won the award for Best Picture! Director Guillermo Del Toro took the stage and asked Beatty, "May I have this?" He then double checked to make sure the envelope was correct. And it was!




o win the award, the movie was up against Call Me by Your NameDarkest HourDunkirkGet OutLady BirdPhantom ThreadThe Post and Three Billboards Outside Ebbing, Missouri.
Earlier in the evening, the director won the award for Best Director at the ceremony.
Be sure to watch E!'s After Party: The 2018 Academy Awards special at 11:30 p.m. to 1 a.m. ET/11 p.m. to 12:30 a.m. PT!
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Friday, March 2, 2018

Watch What Happens Live: Jennifer Lawrence on the verge of tears after being surprised by special guests Luann de Lesseps and Bethenny Frankel

Watch What Happens Live: Jennifer Lawrence





Jennifer Lawrence was overwhelmed during a chat show appearance on Thursday by surprise guests.
The 27-year-old actress was on the verge of joyful tears after host Andy Cohen fulfilled her dream.
Andy, 49, noted that Jennifer recently told Oprah Winfrey in an interview with The Hollywood Reporter that if she could have dinner with any three people dead or alive they would be reality stars Scott Disick, Luann de Lesseps and Bethenny Frankel.

'Since I make dreams come true, take a look over there. There is your Housewives dinner party,' Andy said as a curtain was removed showing Luann, Bethenny and a cardboard cut-out of Scott around a dinner table.
The Silver Linings Playbook star jumped out of her seat and rushed over to hug Bethenny and Luann who star in Bravo's The Real Housewives Of New York City.

'I'm gonna cry. I got my smile back, I got my smile back,' Jennifer said as she sat down between the reality stars.
Jennifer immediately told Skinnygirl Cocktails founder Bethenny, 47, that she recently defended her.



Dream dinner: Luann de Lesseps and Bethenny Frankel sat at a dinner table along with a cardboard cut-out of Scott Disick waiting for Jennifer


Bravo fan: The 27-year-old actress was thrilled to see Bravo stars Luann and Bethenny


Big hugs: Jennifer rushed over and hugged Luann and Bethenny

The Hunger Games star explained that her cousin doesn't like Bethenny, but everyone likes Luann.

Jennifer then quizzed Luann, 52, about the status of her relationships with fellow RHONY stars Ramona Singer and Sonja Morgan.

Andy sat back and smiled while watching Jennifer easily chat with Luann and Bethenny.

Jennifer also teased Bethenny about sticking up for longtime friend Kyle Richards in her beef with Dorit Kemsley on the last episode of The Real Housewives Of Beverly Hills.

'You know Dorit had an accent,' Jennifer said pointing two fingers at Bethenny.

'No! I swear to god on my life!,' Bethenny said standing up in protest.

'I liked it, I support it. I would do the same thing,' Jennifer told her.

Bethenny told Jennifer that she would make a great addition to the Housewives franchise.

'I would be smart like you guys. I would be diabolical enough, but then still find a way to be likable,' she said.

'She's not diabolical,' Bethenny said pointing to Luann.
'I'm not diabolical,' Luann said.
'No, you're accidentally diabolical,' Jennifer told Luann as they both started laughing.

Jennifer after the commercial break told Andy that she had never been 'more overwhelmed by anything' than meeting the Housewives icons.

'I'm so grateful to you. Thank you,' she told Andy.

Jennifer described herself as being 'married to Bravo' and then quoted a DailyMail.com article commenter.

She told Andy about a reader's comment in an article late last year after her split from director Darren Aronofsky, 49.

'One Daily Mail commenter said, ''Very lonely and it's sad'',' Jennifer told Andy referencing a DM article about her walking her dog post-split.

Andy giggled over Jennifer's identification of the author as 'one Daily Mail commenter'.

'I try to read them,' quipped the Oscar-winning actress.

Jennifer also confirmed a DailyMail.com report that guests to Amy Schumer's recent wedding were notified by text just days before the nuptials.

She also said that Amy sent her a bouquet of flowers when she was sad following her breakup with Aronofsky.

Jennifer said the card read, 'So sorry to hear you're going to die alone. Love, Amy'.

A caller asked for an update on Jennifer and Amy's screenplay and she said they completed a table read two weeks ago and were moving forward with it.

The actress was promoting her upcoming spy movie Red Sparrow that opens on Friday.

Jennifer when asked to name her favorite project told Andy it was Red Sparrow.
'If you want to be entertained, go. If you're a hater, don't,' Jennifer said. 







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